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		<title>WoWInterface - Latest Updated Interfaces</title>
		<link>http://www.wowinterface.com</link>
		<description>World of Warcraft Interfaces, Skins, Addons, Mods community.</description>
		<language>en</language>
		<generator>WoWInterface</generator>
		<ttl>30</ttl>
		<copyright>Copyright 2006, WoWInterface</copyright>
		<image>
			<url>http://s.wowinterface.com/images/style_mmoi_wowi2/misc/rss.jpg</url>
			<title>WoWInterface</title>
			<link>http://www.wowinterface.com</link>
		</image>
		<webMaster>no-reply@WoWInterface</webMaster>
				<item>
			<title><![CDATA[Cellular (3.0.006)]]></title>
			<link>http://www.wowinterface.com/downloads/info11179-3.0.006.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;3.0.006 01/08/2009:&lt;br /&gt;
- removed boss mod spam filtering&lt;br /&gt;
- added sound support for Prat-3.0 and ChatSounds&lt;br /&gt;
&lt;br /&gt;
3.0.005&lt;br /&gt;
- removed the cheap filtering for DBM&lt;br /&gt;
- added filter check to outgoing whispers&lt;br /&gt;
- removed old wotlk compat checks&lt;br /&gt;
&lt;br /&gt;
3.0.003&lt;br /&gt;
- update included libraries&lt;br /&gt;
- added option to save settings per character&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Cellular is an instant messenger mod based on the functionality of an old version of ForgottenChat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Features:&lt;br /&gt;
Many appearance options&lt;br /&gt;
Simple incoming spam protection (for boss mods)&lt;br /&gt;
History log&lt;br /&gt;
A way to copy text&lt;br /&gt;
Reuse of the default chat editbox&lt;br /&gt;
Whisper windows in separate windows or tabbed&lt;br /&gt;
...and other basic IM features &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How to use:&lt;br /&gt;
&quot;/cellular&quot;, check interface options, or right-click a window for options&lt;br /&gt;
left-click a window to toggle the editbox&lt;br /&gt;
shift-left-click and drag a window to move&lt;br /&gt;
left-click and drag bottom-right corner to resize&lt;br /&gt;
right-click a tab for show/close/options&lt;br /&gt;
middle-click a tab to close&lt;br /&gt;
hold ctrl and close any window/tab to quick remove from history&lt;br /&gt;
several convenient buttons (some require shift clicking for confirmation reasons)</description>
			<author>totalpackage</author>
			<category domain="http://www.wowinterface.com">Chat Mods</category>
			<guid>http://www.wowinterface.com/downloads/info11179-3.0.006.html</guid>
			<pubDate>Wed, 07 Jan 2009 09:36:37 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Ara_Broker_Tradeskills (r3)]]></title>
			<link>http://www.wowinterface.com/downloads/info12108-r3.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;r3&lt;br /&gt;
- Fixed issues with cooldown icons (was retrieving spell icon instead of item icon, wasn't saving it properly in some cases).&lt;br /&gt;
- Fixed an error with Cooking (was using the bad ID).&lt;br /&gt;
- Added check marks to show/hide tradeskills and combat skills categories.&lt;br /&gt;
- Added global handling of special cases where spell name doesnt match skill name (Smelting/Mining, german Kochen/Kochkunst, french Runeforge/Runeforger).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
r2&lt;br /&gt;
- Fixed an error that occured when a CD was crafted before a scan can retrieve icons and names.&lt;br /&gt;
- Fixed an error where no transmute icons were available at display time.&lt;br /&gt;
- Added some strings to translate (see comments in &quot;Translations.lua&quot;).&lt;br /&gt;
- Added support for SupplyAndDemand and ForkliftGnome (untested).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
r1&lt;br /&gt;
- Initial release.&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;This data broker plugin provides easy access to tradeskills &amp; tracked CDs. It's somewhat in beta state so please provide feedbacks :).&lt;br /&gt;
&lt;br /&gt;
There's only english and partial french translations so far. Functionalities will be limited with other languages. See &quot;Translations.lua&quot; and good luck deciphering :p.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Block interactions:&lt;br /&gt;
- Mouseover to show a list of tradeskills, combat skills and/or cooldowns.&lt;br /&gt;
- Click to open the last selected tradeskill.&lt;br /&gt;
- Right-click to access the config menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The list has up to 3 categories: tradeskills, combat skills (no interactions) and cooldowns. Here is what you can do on these entries:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tradeskill interactions:&lt;br /&gt;
- Click to open the tradeskill panel.&lt;br /&gt;
- Right-click to scan for CDs.&lt;br /&gt;
- Middle-click to hide it from the list.&lt;br /&gt;
&lt;br /&gt;
The first time you use this addon, you will have to scan for existing CDs. Then, CD tracking will be automatic.&lt;br /&gt;
&lt;br /&gt;
Cooldown interactions:&lt;br /&gt;
- Click to cast; if it's cooling down or part of a group (like transmutes), it opens the tradeskill panel and scroll to the CD instead.&lt;br /&gt;
- Right-click to open the tradeskill window and scroll to the CD.&lt;br /&gt;
- Middle-click to remove the CD from the list (only remove ready CD, unless you set the option to bypass this protection).&lt;br /&gt;
- Control+click to set an alias.&lt;br /&gt;
&lt;br /&gt;
To save brain bandwidth, there's an option to display these tips (default: ON, can be turned OFF).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Config menu:&lt;br /&gt;
- Filter tradeskills.&lt;br /&gt;
- Filter combat skills.&lt;br /&gt;
- Include ready CDs when scanning: per default, when you scan a profession, it only adds cooling down CDs.&lt;br /&gt;
- Force CD removal: per default, you can only remove ready CD. Bypass this protection by checking this option.&lt;br /&gt;
- Show/Hide hints.&lt;br /&gt;
- Edit signaletic colors (see below).&lt;br /&gt;
&lt;br /&gt;
I went overboard with colors ._. and you can edit 9 different ones (it will probably change later, there's too many):&lt;br /&gt;
- Headers&lt;br /&gt;
- Name of interactive skills (with panel)&lt;br /&gt;
- Value of interactive skills (with panel)&lt;br /&gt;
- Name of informative skills (without panel)&lt;br /&gt;
- Value of informative skills (without panel)&lt;br /&gt;
- CDs belonging to the current player&lt;br /&gt;
- CDs belonging to another player&lt;br /&gt;
- Last selected skill&lt;br /&gt;
- Highlight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tradeskill signaletic:&lt;br /&gt;
- Orange entry is the last selected tradeskill.&lt;br /&gt;
- Yellow/gold entries have a planel and can be clicked.&lt;br /&gt;
- Darker yellow/gold only provide informations (no panel).&lt;br /&gt;
&lt;br /&gt;
Cooldown signaletic:&lt;br /&gt;
- Yellow/gold entries are CDs owned by the current character.&lt;br /&gt;
- Darker yellow entries are CDs owned by other characters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If I have some time to kill, I may add a 4th category: shortcuts to favorite crafts (and also easy access to tradeskill reagents).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have AddonLoader, the loading of this addon will be delayed.&lt;br /&gt;
If you have Skinner, this plugin will be automatically skinned.</description>
			<author>Aranarth</author>
			<category domain="http://www.wowinterface.com">Data Broker</category>
			<guid>http://www.wowinterface.com/downloads/info12108-r3.html</guid>
			<pubDate>Wed, 07 Jan 2009 08:02:05 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[nUI -- IronLeather Dashboard Skin (1.00.01)]]></title>
			<link>http://www.wowinterface.com/downloads/info12140-1.00.01.html</link>
			<description>This is an alternate Dashboard Skin for Spiel2001's nUI Interface Suite.&lt;br /&gt;
Tested and works with 1680x1050 widescreen resolution.&lt;br /&gt;
&lt;br /&gt;
Please first read below how to use this skin.&lt;br /&gt;
&lt;br /&gt;
Thanks to Spiel2001 for developing this amazing UI Suite.&lt;br /&gt;
&lt;br /&gt;
Changelog:&lt;br /&gt;
&lt;br /&gt;
1.00.01&lt;br /&gt;
- deleted redundant files outside the nUI_IronLeather folder in the downloadable archive file (oops, sorry).&lt;br /&gt;
- Graphics are now updated to the meant version (previously outside the nUI_IronLeather folder)&lt;br /&gt;
&lt;br /&gt;
To use this skin:&lt;br /&gt;
&lt;br /&gt;
   1. Exit WoW&lt;br /&gt;
   2. Download and install the most recent version of nUI if you have not already as you would any other addon. You should unzip the contents of the download file into your Interface\AddOns directory&lt;br /&gt;
   3. Download and install this skin as you would any other addon and unzip it into the Interface\AddOns directory as well.&lt;br /&gt;
   4. After downloading and installing both mods, you should have both an Interface\AddOns\nUI directory and an Interface\AddOns\nUI_IronLeather directory&lt;br /&gt;
   5. Run WoW and log in. Before selecting a character to play, click on the &quot;AddOns&quot; button in the lower left corner of the screen and enable the nUI_IronLeather addon. You can return to using the default nUI dashboard at any time by disabling nUI_IronLeather.&lt;br /&gt;
   6. Select your character and enter the world. nUI will automatically replace the default dashboard with the IronLeather skin if it is enabled.</description>
			<author>Wavebow</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info12140-1.00.01.html</guid>
			<pubDate>Wed, 07 Jan 2009 07:27:28 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[IceHUD (v1.4)]]></title>
			<link>http://www.wowinterface.com/downloads/info8149-v1.4.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;v1.4:&lt;br /&gt;
- set HfB bar to be always visible (even with 0 duration) because secure/clickable frames cannot be dynamically shown or hidden during combat unless they're directly tied to a unit's targeted status&lt;br /&gt;
- cleaned up &quot;allow click casting&quot; option to properly disable itself without having to reload the ui&lt;br /&gt;
- re-added click-targeting on the target health bar (optionally). this time using RegisterUnitWatch so that it shows and hides properly even in combat&lt;br /&gt;
- made the threat module use raw threat percentages by default so that its display matches Omen's.&lt;br /&gt;
- added an option to the threat module to display the scaled percent (the old method) instead of raw. this will cause it to disagree with Omen, but it's displaying the same information, only in a different way&lt;br /&gt;
- fixed range check module to work with dogtags disabled&lt;br /&gt;
- separated alpha settings for &quot;OOC and target&quot; and &quot;OOC and not full&quot;; existing user settings are preserved (target gets copied to the new Not Full setting) the first time this version (or later) of the addon is loaded by a user with existing settings&lt;br /&gt;
- added settings to allow greater customization of buff/debuff frames in the TargetInfo module (grow direction, anchor points, offsets)&lt;br /&gt;
- unified icon configurations for the target health bar (pvp, raid, classification) and prettied up the options a bit&lt;br /&gt;
- added graphical gap settings to combo points, lacerate/sunder/malestrom count, and runes modules&lt;br /&gt;
- &quot;Reset&quot; configuration now works properly (http://www.wowace.com/projects/ice-hud/tickets/10-unable-to-reset-with-a-error/)&lt;br /&gt;
- changed default GCD spell for rogues to be sin strike instead of cheap shot&lt;br /&gt;
- fixed a potential nil access if some other mod has redefined RAID_CLASS_COLORS like a naughty little addon&lt;br /&gt;
- clarified some settings text a smidge&lt;br /&gt;
- added Shockwave to the CC list&lt;br /&gt;
- added mage Deep Freeze to the CC modules&lt;br /&gt;
- vehicle fixes! vehicles now regenerate mana/energy properly instead of relying on events to fire (which seem to be too slow)&lt;br /&gt;
- pet bar is now properly colored for all types of vehicles (was sometimes failing previously for vehicles with energy) &lt;br /&gt;
&lt;br /&gt;
v1.3.19:&lt;br /&gt;
- added separate configuration for the &quot;resting&quot; and &quot;combat&quot; portions of the player status icon&lt;br /&gt;
- prettified/organized some configuration screens&lt;br /&gt;
- made sure that &quot;lower text&quot; and &quot;upper text&quot; configuration options are not present if a given module cannot use dogtags&lt;br /&gt;
- fixed a bug that caused the /icehud slash command to not work when the addon was disabled (and therefore be unable to re-enable it). ouch!&lt;br /&gt;
- fixed an error when adjusting the status icon's position while it's not visible on the screen&lt;br /&gt;
&lt;br /&gt;
v1.3.18:&lt;br /&gt;
- fixed TargetTargetMana bar to be able to use its own colors instead of inheriting what TargetMana was set to&lt;br /&gt;
- fixed buff/debuff filter in the TargetInfo module to properly filter on hostile units as well as friendlies. not sure why this was setup to ignore the filter for hostiles in the first place, but it was just creating confusion&lt;br /&gt;
- fixed a bug in the HfB module causing all sorts of havoc to be wreaked when trying to activate animation on the bar&lt;br /&gt;
- added black background to TargetOfTarget bar for readability&lt;br /&gt;
- made ToT text vertical align to CENTER instead of TOP so that it scales appropriately&lt;br /&gt;
- made ToT bar color always green so that names aren't covered up when they match the reaction color&lt;br /&gt;
- made ToT name/health percentage color always white instead of the reaction color for visibility reasons&lt;br /&gt;
- added pvp indicator to TargetHealth/TargetTargetHealth bars&lt;br /&gt;
- moved some icons into their own Icon Settings group for the TargetHealth/TargetTargetHealth bars configuration&lt;br /&gt;
- fixed localization problem with clicking HfB bar to cast HfB (untested, submitted by module author)&lt;br /&gt;
&lt;br /&gt;
v1.3.17:&lt;br /&gt;
- removed the rogue-/druid-only restriction on the ComboPoints module since the Malygos fight needs combo points on the drakes&lt;br /&gt;
- fixed http://www.wowace.com/projects/ice-hud/tickets/8-module-target-info-long-targetnames-overwrites-the/ : target name in the TargetInfo module no longer spills to the next line or gets cut off if it's too long&lt;br /&gt;
- made the threat module only display while the player is in combat or the player has some threat on his target&lt;br /&gt;
- added an option to only display the threat module while in a group. set by default&lt;br /&gt;
- adding HungerForBlood user-submitted module. I don't have an assassination rogue and don't plan on having one, so this is _untested_ by me. the author is responsible for fixing bugs in it&lt;br /&gt;
- also updated a few settings in SliceAndDice to conform with the rest of the mod&lt;br /&gt;
- fix for malygos fight where the player uses combo points while in a vehicle&lt;br /&gt;
- made runes flash when they become active whether the cooldown or alpha setting is being used&lt;br /&gt;
- added proper support for profiles instead of storing everything in account-wide un-customizable settings&lt;br /&gt;
- added FuBar support&lt;br /&gt;
&lt;br /&gt;
v1.3.16:&lt;br /&gt;
- by popular demand, added an option to allow Rune cooldowns to be displayed in either the new cooldown wipe or the old simple alpha fade&lt;br /&gt;
&lt;br /&gt;
v1.3.15:&lt;br /&gt;
- added the ability for runes to draw vertically stacked. new configuration option to choose horizontal/vertical alignment&lt;br /&gt;
- added a cooldown wipe to Runes with a &quot;shine&quot; when the cooldown is over (cooldown currently displays in a square instead of adhering to the circular icon...working on that)&lt;br /&gt;
- added the ability for elements to boost the alpha value a bit. runes were way too dark previously&lt;br /&gt;
- changed default for rune module to not be locked at 100% alpha&lt;br /&gt;
- fixed a potential nil access problem in the CastBar&lt;br /&gt;
- fixed a bug causing TargetInfo lines to be forced to contain data. now any of the lines can be empty if the user chooses&lt;br /&gt;
&lt;br /&gt;
v1.3.14:&lt;br /&gt;
- fixed a bug with PlayerMana disabling OnUpdate code for warriors and DK's when their bar was full instead of when it is empty&lt;br /&gt;
- fixed a bug with DK runes appearing to be available as soon as a fight was done instead of when they actually became available again&lt;br /&gt;
- various other DK rune fixes to prepare for wotlk's release&lt;br /&gt;
&lt;br /&gt;
v1.3.13:&lt;br /&gt;
- fixes a bug causing the player's mana bar to sometimes not display full when it should. this typically only happened when a potion, mana gem, spell, etc. took the player to his max mana as opposed to gaining it through normal regen&lt;br /&gt;
&lt;br /&gt;
v1.3.12:&lt;br /&gt;
- added a global toggle for DogTags so they can be enabled or disabled for the mod&lt;br /&gt;
- added an optional rare/elite/rare-elite indicator to the target health bar (off by default)&lt;br /&gt;
- made configuration mode show target raid icons (and the new elite indicator as well)&lt;br /&gt;
- fixed a bug in the TargetInfo module that cropped up in 3.0 when LibDogTag is not present causing the module to not display&lt;br /&gt;
- fixed a bug with showing the &quot;spellcast failed&quot; flash on the player's castbar if the player tried to activate a trinket/cast another spell while casting a different one&lt;br /&gt;
- performance optimization: only run the OnUpdate code for the player mana bar when the player's power is not full&lt;br /&gt;
- performance optimization: never run the every-frame OnUpdate for TargetMana or DruidMana bars since we don't need quite that level of granularity &lt;br /&gt;
&lt;br /&gt;
v1.3.11:&lt;br /&gt;
- added an option to force text justification on all bars&lt;br /&gt;
- set focus cast default scale to match focus health/mana&lt;br /&gt;
- set default sides and offsets on all bars to avoid them overlapping each other (fixes mirror/threat overlap and a few others)&lt;br /&gt;
- made &quot;configuration mode&quot; display the name of the bar underneath it. causes things to get a bit crowded-looking, but helps distinguish bars a little better&lt;br /&gt;
- fixed a bug that happened in the PlayerMana bar after disabling the predictedPower cvar without reloading the UI&lt;br /&gt;
&lt;br /&gt;
v1.3.9:&lt;br /&gt;
- fixed debuffs appearing as &quot;own buff size&quot; when they shouldn't have&lt;br /&gt;
- made alpha settings properly affect non-bar elements (range finder, targetinfo, combo points, etc.)&lt;br /&gt;
- made &quot;config mode&quot; only show bars that are currently enabled&lt;br /&gt;
- made combo points module show 5 combo points while in config mode (and 5 applications of sunder/lacerate/maelstrom for those modules)&lt;br /&gt;
- added horizontal offset to combo points module&lt;br /&gt;
- added ability make combo points add vertically instead of horizontally (if in graphical mode)&lt;br /&gt;
- gave the player castbar a name in IceHUD's class instance. thanks greywithana :)&lt;br /&gt;
- fixed a problem with the target/focus CC bars not updating properly since the 3.0 patch&lt;br /&gt;
- changed the default for catching mouse clicks on the player health frame to false. it was causing too much confusion&lt;br /&gt;
- added an option to hide the new blizzard focus frame in the focus health module&lt;br /&gt;
- added an option to make the focus health module clickable to target your focus&lt;br /&gt;
- fixed a bug in player health's targeting where the clickable area was in the wrong spot when the bar was flipped to the right side&lt;br /&gt;
- added an option to only show the CC bars if the current CC was cast by the player&lt;br /&gt;
- fixed a small 3.0 bug in sunder &amp; lacerate modules for determining if the buff/debuff belonged to the player or not&lt;br /&gt;
- added a MaelstromCount module that tracks the number of Maelstrom Weapon buffs for Shaman&lt;br /&gt;
- set lacerate default vertical position such that it is out of the way of the combo points module instead of on top of it&lt;br /&gt;
- fixed a bug where &quot;graphical glow&quot; and &quot;graphical clean&quot; presets did not work on lacerate and sunder count modules&lt;br /&gt;
&lt;br /&gt;
v1.3.8:&lt;br /&gt;
- changed the defaults for hiding the blizzard frame on the player and target health frames (now leaves the blizzard frames on by default)&lt;br /&gt;
- fixed a potential nil access in the cast bar&lt;br /&gt;
- fixed &quot;own buff size&quot; to work properly for buffs you cast on targets instead of buffs they cast on themselves&lt;br /&gt;
- fixed an error when selecting the ArcHUD preset&lt;br /&gt;
- set the config to refresh itself when a new preset is selected so that the config screen is updated&lt;br /&gt;
- added an option to only show the target mana/power bar if the target uses mana (by request)&lt;br /&gt;
- increased vertical offset range by request&lt;br /&gt;
- fixed Slice And Dice module for new Imp SnD talent values as well as the new SnD glyph&lt;br /&gt;
&lt;br /&gt;
v1.3.6:&lt;br /&gt;
- fixed a bug causing the mod to not load at all...(LibSharedMedia got borked in the last packaged release)&lt;br /&gt;
&lt;br /&gt;
v1.3.5:&lt;br /&gt;
- added user-submitted ArcHUD-like textures and preset&lt;br /&gt;
- modified cast lag and threat pull indicators to use a custom color instead of being an alpha'd version of the background&lt;br /&gt;
- fixed a bug where runic power would use the &quot;not full&quot; aggro setting when it was empty (it should behave like rage and treat &quot;not full&quot; as empty)&lt;br /&gt;
&lt;br /&gt;
v1.3.4:&lt;br /&gt;
- interface version up to 3.0! hooray new stuff.&lt;br /&gt;
- made the threat module wow 3.0-compatible (these changes do not branch based on interface version due to the removal of lots of libs...there's no goin' back now!)&lt;br /&gt;
- fixed text display on threat module to actually show threat % as intended&lt;br /&gt;
- added a few more user-submitted bar textures (no presets with these since they're just textures and not entire layout changes)&lt;br /&gt;
- removed LibDruidMana and fixed up DruidMana module to work with the new UnitPower API&lt;br /&gt;
- fixed a bug causing the mirror bar to not obey &quot;offset&quot; setting&lt;br /&gt;
- made the mirror bar's text stop bouncing up and down based on its offset setting. now will always remain in the same place (since there are vertical/horizontal adjustment sliders for this text already)&lt;br /&gt;
&lt;br /&gt;
v1.3.2:&lt;br /&gt;
- added bar/background graphical blend mode options so we can have us some snazzier artses&lt;br /&gt;
- added 3 new user-submitted bar textures (GlowArc, CleanCurves, and BloodGlaives) and 2 new user-submitted combo/sunder/lacerate count textures (Glow and CleanCurves)&lt;br /&gt;
- fixed a bug that caused mana frames to stop updating properly in wotlk under certain conditions&lt;br /&gt;
- widened the maximum gap once again to 700 by request (from 500)&lt;br /&gt;
- made aggro alpha setting on the threat bar actually work&lt;br /&gt;
&lt;br /&gt;
v1.3.1: (minor fixes)&lt;br /&gt;
- made lag indicator on the player's cast bar respect the bar width setting&lt;br /&gt;
- made castbar text respect alpha settings&lt;br /&gt;
&lt;br /&gt;
v1.3:&lt;br /&gt;
- officially tagged v1.3 version, considered a &quot;release&quot; version as opposed to the recent wotlk betas (this version does work with both wotlk and live realms)&lt;br /&gt;
- added a new Threat module that works off the Threat-2.0 library (does not currently function in wotlk due to threat-2.0 not being updated for wotlk) (implementation and fixes taken from another user's now-defunct threat addon and acapela's threat-2.0 fixes from that mod's comments page)&lt;br /&gt;
- added Target of Target health and mana bars (off by default) (idea &quot;stolen&quot; with permission from Dark Imakuni)&lt;br /&gt;
- added a range finder (off by default)&lt;br /&gt;
- made the Runes module able to be moved horizontally and set the default to be properly centered&lt;br /&gt;
- increased the maximum &quot;gap&quot; setting by request&lt;br /&gt;
- general cleanup, removing unused libs, etc.&lt;br /&gt;
- added a few new user-submitted textures for the bars and combo/sunder/lacerate count modules&lt;br /&gt;
- added an option to disable click-targeting on the player health bar when in combat (set by default)&lt;br /&gt;
&lt;br /&gt;
Wrath beta v9:&lt;br /&gt;
- added horizontal positioning option to the ToT module by request&lt;br /&gt;
- added an option to disable click-targeting while in combat by request&lt;br /&gt;
- added 3 new user-submitted bar presets/skins (thanks KcuhC!)&lt;br /&gt;
- fixed TargetOfTarget module's error message as of wotlk beta 8962&lt;br /&gt;
- added support for new combo point, sunder/lacerate count textures&lt;br /&gt;
- added a new round combo point texture (user-submitted)&lt;br /&gt;
- fixed a bug in the slice and dice module that caused it to stay visible for much longer than it should have under certain circumstances&lt;br /&gt;
- added user-requested per-bar vertical offsets and setup pet and focus bars to fit within the vertical center of the hud&lt;br /&gt;
- added user-requested feature to resize TargetOfTarget module so it doesn't have to fit to the hud's gap setting&lt;br /&gt;
- fixed own buffs/debuffs in the TargetInfo module overlapping the icons next to them&lt;br /&gt;
&lt;br /&gt;
Wrath beta v8:&lt;br /&gt;
- (wotlk) fixed cooldown display on buffs/debuffs in the TargetInfo module&lt;br /&gt;
&lt;br /&gt;
Wrath beta v7:&lt;br /&gt;
Wrath-related fixes:&lt;br /&gt;
- updated for beta build 8820. IceHUD will start up correctly once again&lt;br /&gt;
- updated SunderCount/LacerateCount modules to use the new UnitDebuff return values in wotlk properly/register the changed wotlk events&lt;br /&gt;
- updated SliceAndDice module to use the new UnitBuff return values in wotlk properly/register the changed wotlk events/new combo point parameters&lt;br /&gt;
- updated DruidMana module to update every frame in wotlk since the other mana frames need to...this still needs dogtag to be updated to work fully in wotlk&lt;br /&gt;
- updated ComboPoints module to use the new combo point functionality and events in wotlk&lt;br /&gt;
&lt;br /&gt;
Non-wrath-related fixes:&lt;br /&gt;
- updated SliceAndDice module to be more efficient outside of combat (avoids unnecessary OnUpdate stuff)&lt;br /&gt;
&lt;br /&gt;
Wrath beta v6:&lt;br /&gt;
Wrath-related fixes:&lt;br /&gt;
- removed UNIT_RUNIC_POWER hack in player &amp; target mana modules since blizzard seems to have fixed the bug in the latest beta build&lt;br /&gt;
- fixed bug with runes module where the last rune would never show as being used&lt;br /&gt;
- added hax to the runes module to swap placement of frost and unholy runes since blizzard has had their hack in for 2 builds now&lt;br /&gt;
- now fully compatible with blizzard's &quot;predicted power&quot; system to constantly show energy/mana gains instead of ticking them&lt;br /&gt;
&lt;br /&gt;
Non-wrath-related fixes:&lt;br /&gt;
- only show Lacerates if they were applied to the target by the player (not by other players); had problems with bear tank + feral dps in the same group&lt;br /&gt;
- increasing higher vertical positioning from 200 to 300 for the runes module by request&lt;br /&gt;
- added user-submitted FocusCast module&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wrath beta v5:&lt;br /&gt;
- updated to use the new rune graphics&lt;br /&gt;
- frost and unholy are in their old locations still in this module...we'll see if Blizzard leaves their rune swap hack in before changing it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wrath beta v4:&lt;br /&gt;
- Fixed a bug that caused a lua error every time the player mounted as a DK (why the crap does the non-existent rune 7 and 8 get updated whenever the player mounts??)&lt;br /&gt;
- Worked around a Blizzard bug introduced by the new system that allows the player to see his power (mana/energy/runic power) updating in &quot;real-time&quot; (they call it predicted power). The events for mana/runic power/energy/etc. regen are no longer being fired and the client uses a more cpu-expensive method of updating the available amount of power. Mimicked this new method (which the default UI uses) in IceHUD.&lt;br /&gt;
&lt;br /&gt;
Wrath beta v3:&lt;br /&gt;
- Updated Ace2 libraries to work with the latest beta build. No other changes in IceHUD functionality.&lt;br /&gt;
&lt;br /&gt;
Wrath beta v2:&lt;br /&gt;
-Added a Runes module (similar to combo points/sunder count) for DK's. This is a first rev and will probably go through some fine-tuning to make it prettier...though I kinda like it as is :)&lt;br /&gt;
-Added a few DK CC frost spells to the CC modules&lt;br /&gt;
&lt;br /&gt;
Wrath beta (fixed):&lt;br /&gt;
-Fixed an error in the GCD module in the wow version check&lt;br /&gt;
&lt;br /&gt;
Wrath beta:&lt;br /&gt;
-Added DK-specific runic power updates to the player and target mana bars&lt;br /&gt;
-Fixed the return values of UnitBuff to work with 3.0&lt;br /&gt;
-Added DK starter spell to the GCD module&lt;br /&gt;
-No rune module available yet, but coming soon&lt;br /&gt;
-This version is backward compatible with older wow clients (such as the current live version) and will require &quot;load out of date addons&quot; to be checked if used in Wrath&lt;br /&gt;
&lt;br /&gt;
r77363:&lt;br /&gt;
- removed LibGratuity-2.0 (or GratuityLib, whichever you wanna call it) since only the DruidMana module used it and even then only if the user didn't have LibDruidMana installed. now LibDruidMana is required instead of falling back to Gratuity...the Gratuity method was broken for powershifting anyway&lt;br /&gt;
- fixed GCD module to work in all localizations&lt;br /&gt;
- fixed CC bars to work for any loc by using GetSpellInfo along with a list of spell ID's for each CC spell it supports (thanks to Arrowmaster/#wowace for the help!)&lt;br /&gt;
- moved CallbackHandler into the externals instead of embedding it directly into the mod. LSM-3.0 won't load cleanly without it&lt;br /&gt;
- removed LibMobHealth from the externals list and the embeds xml&lt;br /&gt;
- added LibDogTag-Unit to the optional deps list&lt;br /&gt;
- fixed text display for non-dogtag strings&lt;br /&gt;
- switched from LibSharedMedia-2 to LibSharedMedia-3&lt;br /&gt;
- fixed GCD for non-rogues/cat form druids (user-submitted)&lt;br /&gt;
- added user-submitted LacerateCount module; works like SunderCount for warriors or ComboPoints for rogues&lt;br /&gt;
- added focus health and mana bars. disabled by default&lt;br /&gt;
- TargetInfo: added optional sizing for (de)buffs i cast versus other players&lt;br /&gt;
- added Shackle Undead to the CC bar's list of CC's&lt;br /&gt;
- SnD: added text readout of potential snd time next to current snd buff time&lt;br /&gt;
- SnD: added configurable color for snd potential bar&lt;br /&gt;
- SnD: fix equip locs for non-english clients&lt;br /&gt;
- SnD: optionally show a shadow of the duration bar as you build combo points. this shadow will show how long your snd will last if you hit it right then&lt;br /&gt;
- SnD: now works for non-english clients&lt;br /&gt;
- SnD: added a toggleable option to make the bar show as a percentage of the maximum attainable slice and dice time (with set bonuses and talents accounted for) instead of going from full to empty no matter the duration&lt;br /&gt;
- fixed a rare error that could occur when bars appeared or disappeared&lt;br /&gt;
- widen the minimum width for the TargetInfo module to account for long NPC names&lt;br /&gt;
- added width scaling to individual bars&lt;br /&gt;
- allow horizontal positioning of the TargetInfo module&lt;br /&gt;
- fixing a bug where Banish wasn't triggering the CC bar&lt;br /&gt;
- changed DruidMana module to use LibDruidMana/DogTag for simplicity/compatibility purposes (fixed a bug with powershifting not updating the mana amount)&lt;br /&gt;
- fixed a bug with the low health flashing frame if alphas are set to 0&lt;br /&gt;
- updated the TargetInfo default dogtag by request&lt;br /&gt;
- adding 4 new modules care of Antumbra of Lothar server. Huge thanks to him for writing these! They are:&lt;br /&gt;
  - FocusCC - tracks a list of CC spells on the focus target&lt;br /&gt;
  - GlobalCoolDown - shows when the global cooldown is active&lt;br /&gt;
  - SliceAndDice - a counter/tracker for rogue slice'n'dice buff&lt;br /&gt;
  - TargetCC - tracks a list of CC spells on the current target&lt;br /&gt;
- added a configuration mode to show all bars temporarily so they can be placed&lt;br /&gt;
- changed how frames are shown and hidden so we don't call show/hide unnecessarily&lt;br /&gt;
- widened the min/max offset numbers to allow greater placement flexibility&lt;br /&gt;
- performance improvement: only call SetTexCoord if the coords need to actually change this frame. brings cpu cost from 1% per bar to 0.5% per bar. WIP&lt;br /&gt;
- fixed error message displayed when enabling the mirror bar&lt;br /&gt;
- updated targetinfo dogtag to display the word &quot;Combat&quot; when in combat instead of &quot;True&quot;&lt;br /&gt;
- updated to support LibDogTag-3.0&lt;br /&gt;
- on first run, forced reset all custom DogTags to the module default since some of the old default tags no longer work&lt;br /&gt;
&lt;br /&gt;
v1.2-2.4:&lt;br /&gt;
- updated TOC for WoW 2.4&lt;br /&gt;
&lt;br /&gt;
v1.2-r62057:&lt;br /&gt;
- fixed castbar &quot;lock text alpha&quot; setting&lt;br /&gt;
- added LibMobHealth-4.0 to externals/embeds so people without other ace mods get estimated health values properly&lt;br /&gt;
- added an option to allow shortening health values or not (1100 =&gt; 1.1k) for non-dogtag people&lt;br /&gt;
- made default dogtag for fractional health into CurHP:Round/MaxHP:Round since FractionalHP liked to show decimals and wouldn't :Round&lt;br /&gt;
- expanded raid icon placement ranges to allow more flexibility&lt;br /&gt;
- fixed bar transparency when going in and out of combat&lt;br /&gt;
- fixed a bug where the resting icon would stay on way too long (nasty typo bug...)&lt;br /&gt;
- added icon to config for purtiness&lt;br /&gt;
- made player icons and raid icons fade according to bar visibility and added a config option to make them always locked to 100%&lt;br /&gt;
- added party leader, status, master looter, and pvp icons to the player health bar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
v1.2:&lt;br /&gt;
- made the player health bar (configurably) clickable for targeting/click-casting/menus&lt;br /&gt;
- added DogTag fields to the TargetInfo module&lt;br /&gt;
- added a configurable raid icon on the target health bar&lt;br /&gt;
- added a SunderCount module to count sunder applications on a target for warriors&lt;br /&gt;
- added a requested option to hide bars or their backgrounds&lt;br /&gt;
- made bars animate their gained/lost amounts&lt;br /&gt;
- fixed alpha fading of dogtag texts under the health and power bars&lt;br /&gt;
- optimized dogtag usage on all bars&lt;br /&gt;
- made icehud configuration show up in RockConfig&lt;br /&gt;
- added an intermediate color for health and mana fading so it turns yellow in the middle instead of a gross brown&lt;br /&gt;
- various other tweaks and fixes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
r60273:&lt;br /&gt;
- added vertical/horizontal text offset options to the castbar&lt;br /&gt;
- add an option to the player cast bar to show the default cast bar or not&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;IceHUD is another HUD addon in the spirit of DHUD and others. It is written completely in the Ace2 framework.&lt;br /&gt;
&lt;br /&gt;
What it is&lt;br /&gt;
Player and target health and mana bars, casting and mirror bars, pet health and mana bars, druid mana bar in forms, extensive target info, ToT display&lt;br /&gt;
&lt;br /&gt;
What it is not&lt;br /&gt;
A complete unit frame replacement. IceHUD has no party support and never will.&lt;br /&gt;
&lt;br /&gt;
Short feature list&lt;br /&gt;
Supports MobHealth for enemy HP estimation&lt;br /&gt;
Cast lag indicator (optional)&lt;br /&gt;
Alpha settings for in combat, target selected, etc.&lt;br /&gt;
Highly configurable (can totally re-arrange all bars, change text display, etc.)&lt;br /&gt;
&lt;br /&gt;
Slash commands&lt;br /&gt;
/icehud - opens the configuration UI to tweak any setting&lt;br /&gt;
&lt;br /&gt;
Frequently Asked Questions&lt;br /&gt;
How do I show the player/target unit frames?&lt;br /&gt;
Type /icehud, expand the &quot;Module Settings&quot; section, click &quot;Player Health&quot; or &quot;Target Health,&quot; and un-check &quot;Hide Blizzard Frame.&quot;&lt;br /&gt;
&lt;br /&gt;
How do I turn off click-targeting and menus on the player bar?&lt;br /&gt;
Type /icehud, expand the &quot;Module Settings&quot; section, click &quot;Player Health,&quot; un-check &quot;Allow click-targeting.&quot; Note that as of v1.3, there is now an option to allow click-targeting out of combat, but turn it off while in combat. &lt;br /&gt;
&lt;br /&gt;
How do I hide the HUD or change its transparency based on combat, targeting, etc.?&lt;br /&gt;
Type /icehud, check the &quot;Transparency Settings&quot; section. Nearly any combination of states should be available for tweaking.&lt;br /&gt;
&lt;br /&gt;
Even if the rest of the HUD is transparent, the health percentages seem to show up. Why?&lt;br /&gt;
Type /icehud, expand the &quot;Module Settings&quot; section, expand &quot;Player Health,&quot; click &quot;Text Settings,&quot; look for options about keeping the lower/upper text blocks alpha locked. If the text is alpha locked, it will not drop below 100%, otherwise it respects its bar's transparency setting. Player Health/Mana, Target Health/Mana, and pet bars should all have these options.&lt;br /&gt;
&lt;br /&gt;
Is there any way to see combo points for Rogues and Druids or sunder applications for Warriors?&lt;br /&gt;
Yes, check the &quot;combo points&quot; and &quot;sunder count&quot; modules in the /icehud configuration panel. (Note that these modules may not show up if you're not of the appropriate class to see them. They should be present for their respective classes, however.)&lt;br /&gt;
&lt;br /&gt;
Any plans for a range finder?&lt;br /&gt;
Why yes, this was added in v1.3!&lt;br /&gt;
&lt;br /&gt;
What's this thing at the top of the player's cast bar? It's darker than the rest of the bar.&lt;br /&gt;
That's the Cast Lag Indicator that shows you when you can start casting a new spell and still be able to finish the current one (based on your lag to the server). You can disable this in the Player Cast Bar settings under the /icehud configuration screen.</description>
			<author>Parnic</author>
			<category domain="http://www.wowinterface.com">Ace: UnitFrames</category>
			<guid>http://www.wowinterface.com/downloads/info8149-v1.4.html</guid>
			<pubDate>Wed, 07 Jan 2009 07:03:55 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[NumPadBar (3.03.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info7001-3.03.1.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;3.03.1 Fixes for WotLK&lt;br /&gt;
&lt;br /&gt;
2.42	a) fixed key labels so they look like normal hotkeys again&lt;br /&gt;
	b) fixed slash command &quot;/numpad help&quot; so that it works again&lt;br /&gt;
	c) fixed stance switching for rogues&lt;br /&gt;
	d) fixed saving the position of the numpad when size is tiny&lt;br /&gt;
	e) fixed empty buttons so they do not flash red or outline in yellow after stance changes&lt;br /&gt;
	f) changed &quot;hide&quot; to &quot;disable&quot; in the menu for a better description of what that option does&lt;br /&gt;
	g) updated the instructions to better describe disabling (hiding) the numpad&lt;br /&gt;
	h) removed redundant help chat when /numpad is entered to re-enable the numpad&lt;br /&gt;
	i) removed the ability to make changes in combat which caused taint&lt;br /&gt;
	j) added compatibility with 2.4.2 changes to showgrid (to show empty buttons)&lt;br /&gt;
	k) renamed medium/small/tiny to large/medium/small in size menu&lt;br /&gt;
	l) now saves the (lower) action bar page number when using stance switching&lt;br /&gt;
	m) now lets moonkins/treeforms use arrow keys by using 4 slots in Right Bar 2&lt;br /&gt;
	n) made the scrollable tooltip function a library so other mods can use it&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Features&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Offers a choice of five popular keyboards&lt;br /&gt;
Offers a choice of three action bar sizes&lt;br /&gt;
Switches bars on form/stance changes, if desired&lt;br /&gt;
Hides the numpad or labels if desired&lt;br /&gt;
Locks all action bars during combat&lt;br /&gt;
Prevents shift-dragging actions out of numpad buttons during combat&lt;br /&gt;
Prevents dragging numpad off screen&lt;br /&gt;
Saves settings individually for each character&lt;br /&gt;
Displays detailed instructions in a scrollable tooltip&lt;br /&gt;
Compatible with OmniCC, a ui mod that displays cooldowns on buttons&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Warning&lt;br /&gt;
&lt;br /&gt;
Due to the lack of spare action slots for druids and warriors, slots of bottom action bar #2 are used to store numpad actions in. For moonkin and treeform druids, the entire bottom action bar #2 is used. For warriors and feral druids using arrow keys, only the rightmost 4 slots are used.&lt;br /&gt;
&lt;br /&gt;
Description&lt;br /&gt;
&lt;br /&gt;
NumPadBar is an action bar in the shape of a numpad. It works like a built-in action bar such as the Bottom Right ActionBar, for example. You can drag actions and macros into and out of NumPadBar, just like other action bars.&lt;br /&gt;
&lt;br /&gt;
The first major difference between NumPadBar and built-in action bars is that it is in the shape of a numpad. Also, keybindings for numpad keys are already set up for the numpad bar. These keybindings are temporary and are only used while the numpad is displayed.&lt;br /&gt;
&lt;br /&gt;
The second major difference is that NumPadBar can be used as a normal action bar or as a stance bar. When using it as a normal action bar, the same actions are used no matter what stance you are in. When using it as a stance bar, the actions will change depending on your stance; they will be the same actions that are in the built-in stance bar.&lt;br /&gt;
&lt;br /&gt;
You can move NumPadBar anywhere on screen. You can change its size. You can choose from a selection of popular keyboards; this affects the layout of the numpad keys. You can hide NumPadBar. You can hide the labels on the keys. You can select whether to display the Enter key (and override Chat binding), and whether to display the cursor keys (and override movement and other bindings).&lt;br /&gt;
&lt;br /&gt;
In the heat of combat, it is all too easy to accidentally drag actions out of action bars. Therefore, NumPadBar, as well as the built-in action bars, are locked during combat. This prevents all changes to NumPadBar during combat.&lt;br /&gt;
&lt;br /&gt;
You can display instructions in a scrollable tooltip by right-clicking the invisible background of NumPadBar near the numeric keys and selecting Help.</description>
			<author>Shaktar</author>
			<category domain="http://www.wowinterface.com">Action Bar Mods</category>
			<guid>http://www.wowinterface.com/downloads/info7001-3.03.1.html</guid>
			<pubDate>Wed, 07 Jan 2009 06:13:04 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[FeignResistBell (1.03)]]></title>
			<link>http://www.wowinterface.com/downloads/info7604-1.03.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;I removed a really old no-longer-needed workaround to hear the bell.&lt;br /&gt;
Tested and works perfectly with WotLK.&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Rings a bell if feign death is resisted. Also displays a very noticeable feign resist error message. You may not hear the bell if your computer is old, cheap, or slow, or if there is a lot of combat. Hearing the bell depends on the number of available sound channels and the number of sounds occurring at the same time.</description>
			<author>Shaktar</author>
			<category domain="http://www.wowinterface.com">Hunter</category>
			<guid>http://www.wowinterface.com/downloads/info7604-1.03.html</guid>
			<pubDate>Wed, 07 Jan 2009 06:03:44 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[ShowTargetClass (1.0)]]></title>
			<link>http://www.wowinterface.com/downloads/info7606-1.0.html</link>
			<description>Shows target's class centered above target portrait. Only shows class for real people, not NPCs or pets. The class is displayed instantly upon targetting them.&lt;br /&gt;
&lt;br /&gt;
This is useful for battlegrounds. No more trying to identify people by looking at their helm-covered heads. No more realizing you are attacking a paladin when you could have been killing a rogue. No more trying to figure out if the cat you have targetted is a hunter pet or a druid.&lt;br /&gt;
&lt;br /&gt;
Updated the toc for WofLK, no other changes, still works perfectly.</description>
			<author>Shaktar</author>
			<category domain="http://www.wowinterface.com">Unit Mods</category>
			<guid>http://www.wowinterface.com/downloads/info7606-1.0.html</guid>
			<pubDate>Wed, 07 Jan 2009 05:56:25 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[oUF_zp (1.1.2)]]></title>
			<link>http://www.wowinterface.com/downloads/info11913-1.1.2.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;1.1.2&lt;br /&gt;
Fixed typo in the short hp values, kept returning Max Health instead of current health.&lt;br /&gt;
&lt;br /&gt;
1.1.1&lt;br /&gt;
Added Combo Point textures (basically stole the code from oUF_Caellian, credits here &amp; in the layout lua, hope he doesn't mind)&lt;br /&gt;
Added short hp values, 29300 becomes 29.3k, etc.&lt;br /&gt;
&lt;br /&gt;
1.1.0&lt;br /&gt;
Forcefully disable vehicle frame swapping, seems to be a little buggy still. Will still use pet frame for vehicles.&lt;br /&gt;
&lt;br /&gt;
1.0.9&lt;br /&gt;
Hide the name on the player frame. I think I know my own name.&lt;br /&gt;
Moved the Target name above the frame. Useful for classes like priest where the class color is white, and the font is white = hard to read target's name.&lt;br /&gt;
&lt;br /&gt;
1.0.8&lt;br /&gt;
Changed the ReadyCheck texture sizes to match the raid frame sizes.&lt;br /&gt;
Changed the backdrop for focus and pet frames, it extended too far to the right. Should match up with the other frames now.&lt;br /&gt;
Added range fading to the party/raid frames.&lt;br /&gt;
&lt;br /&gt;
1.0.7&lt;br /&gt;
Fixed pet frame position.&lt;br /&gt;
&lt;br /&gt;
1.0.6&lt;br /&gt;
Tweaked the focus/pet/tot frames.&lt;br /&gt;
Went back to the original font sizes.&lt;br /&gt;
&lt;br /&gt;
1.0.5 &lt;br /&gt;
Fixed name issue with ToT and Focus frames.&lt;br /&gt;
Added names to raid frames.&lt;br /&gt;
Added oUF_ReadyCheck support for party/raid frames. Untested&lt;br /&gt;
Adjusted font size for most of the text in the layout.&lt;br /&gt;
&lt;br /&gt;
1.0.4&lt;br /&gt;
Added a backdrop to raid frames&lt;br /&gt;
Fixed the raid/party frame menu dropdown.&lt;br /&gt;
&lt;br /&gt;
1.0.3&lt;br /&gt;
Added party/raid frames based on oUF_Perfect, still a work in progress.&lt;br /&gt;
Added a black box for health/power text to make it easier to read.&lt;br /&gt;
Reverted back to old Raid Icon code.&lt;br /&gt;
Moved debuffs down a little to accommodate the health text black box.&lt;br /&gt;
&lt;br /&gt;
1.0.2&lt;br /&gt;
Fixed raid icons positioning.&lt;br /&gt;
&lt;br /&gt;
1.0.1&lt;br /&gt;
Fixed debuff positions.&lt;br /&gt;
&lt;br /&gt;
1.0&lt;br /&gt;
Initial upload.&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Description&lt;br /&gt;
This is a layout for oUF 1.3 and above. You will need the latest version of oUF from WoWInterface for this layout to work correctly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Features&lt;br /&gt;
Player Frame&lt;br /&gt;
Target Frame&lt;br /&gt;
Focus Frame&lt;br /&gt;
ToT Frame&lt;br /&gt;
Pet Frame&lt;br /&gt;
Party Frames&lt;br /&gt;
Raid Frames&lt;br /&gt;
&lt;br /&gt;
Plugins Supported&lt;br /&gt;
oUF_ReadyCheck</description>
			<author>thatguyzp</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info11913-1.1.2.html</guid>
			<pubDate>Wed, 07 Jan 2009 04:11:32 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[SpartanUI (2.5.2)]]></title>
			<link>http://www.wowinterface.com/downloads/info7221-2.5.2.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;v2.5.2&lt;br /&gt;
 Bartender support has been rewritten so that it works better with profile creation and management. It will also automatically disable itself if you are not using Bratender4, allowing you to use any action bar replacement you choose without any errors or problems in SpartanUI. You can also now update Bartender4 with little to no fear of conflicts.&lt;br /&gt;
 The bars enabled by default in Bartender4 are now 1-6. Previously we were skipping bar2. For this reason you may need to move some of your abilities around the first time that you update. It may also be important to do a /sui resetbars after updating.&lt;br /&gt;
 Bartender backdrops are no longer anchored to the bars. They are instead anchored to the main spartan frame, making it easier to place action bars of your choosing. If you wish to hide these backdrops you may now do so with /sui backdrops&lt;br /&gt;
 The minimap module has been completely rewritten, and should work a lot better. It now supports zooming with the mouse wheel. Achievement tracking has been moved so that it no longer appears off-screen. The scale and position of the minimap should now update if SpartanUI is scaled or moved.&lt;br /&gt;
 Slash commands will now default to the help menu if no command is passed. It will also do this if a bad command was passed. This should help you identify what commands can be used more easily, especially for first time users.&lt;br /&gt;
 Status bar code has been moved into a module, and rewritten for better performance. The tooltips have been updated and are now fully localized using whatever localization your wow client is using.&lt;br /&gt;
&lt;br /&gt;
v2.5.1&lt;br /&gt;
 Version upped to 2.5.1&lt;br /&gt;
 Consolidated character specific data into a new per-Char db&lt;br /&gt;
 Fixed Combo points&lt;br /&gt;
 Fixed popup settings and are now being saved again.  Default is on.&lt;br /&gt;
 Godmode improved.&lt;br /&gt;
 Fixed Bartender4 positional issues.  Please not you must keep the copy of Bartender included with SUI, for the time being.&lt;br /&gt;
 Fixed DrawLayer issue with raid icons.&lt;br /&gt;
 Fixed bugs with faction and reputation code.  Additionally, it should no longer crash (some code contributions by Darth Android)&lt;br /&gt;
 Fixed FPS frame to now be visible above the SUI HUD (not final)&lt;br /&gt;
 Fixed party visibility issue&lt;br /&gt;
 Fixed initialization routine&lt;br /&gt;
 Removed PetLoyalty&lt;br /&gt;
 Removed Death Knight exceptions&lt;br /&gt;
 Greatly improved Bartender setup; the user profile will be set to SpartanUI on first load, but the user may reconfigure it to whatever they want after that.  To reset to SpartanUI profile, either use the Bartender Options window and copy from “SpartanUI Standard” or type “/sui resetbars”&lt;br /&gt;
 Added a new option is available for setting whether to automatically switch factions.  Type “/sui faction” to toggle it on/off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
v2.5&lt;br /&gt;
 Updated the codebase to be compatible with 3.0.2 of WOW&lt;br /&gt;
 Changed Bartender code to use Bartender4 instead of Bartender3&lt;br /&gt;
 Made Bartender optional instead of required&lt;br /&gt;
 Code optimizations to reduce memory usage and performance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
v2.13&lt;br /&gt;
 Fixed some small errors in Sui_RaidIcon function.  It's also lighter and should fix the raid icon scaling bug.&lt;br /&gt;
 Raid icons are now hidden by default&lt;br /&gt;
 ClassIcons are now hidden by default.  They should also be sized and positioned correctly.&lt;br /&gt;
 Updated Sui_ClassIcon to fix a latent issue with hidden party frames being shown in rare situations&lt;br /&gt;
 Other code improvements and optimizations.&lt;br /&gt;
 Updated slash handler to embed suiData.partyToggle and suiData.PartyInRaid changes&lt;br /&gt;
 Migrated code from Sui_PartyToggler and Sui_RaidToggler into Sui_UpdatePartyVisibility&lt;br /&gt;
 Fixed party hide / show code so that it properly hides even when units don't exist&lt;br /&gt;
 Integrated PartyInRaid var and partyToggle var into the same show/hide script for party frames&lt;br /&gt;
 Fixed a precedence issue with the event handler in which two RAID_ROSTER_UPDATE blocks were present, causing only one to ever run&lt;br /&gt;
 Version number incremented to 2.13&lt;br /&gt;
&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;SpartanUI v2.5&lt;br /&gt;
Current Release: 2.5.2&lt;br /&gt;
&lt;br /&gt;
Please make sure that you read all of the release notes before installing this addon. It may also help to delete your existing SpartanUI directory before installing this one. There were many changes that went into the making of 2.5.2 and it would make our jobs easier if people were well informed before posting bugs.&lt;br /&gt;
&lt;br /&gt;
At some point, you may have realized that within the myriad of mod, bag, button and raid windows... your viewing space is a little hole somewhere in the middle. And while there are other interface mods out there that will reduce your interface to nothing but a pinhole, you can’t help but wish there was an interface that just fit WoW in the first place. One that looked like it was made for the game from the get-go. Here is your answer. :)&lt;br /&gt;
&lt;br /&gt;
Built from scratch, SpartanUI is built to free your screen; it is the new look for the World of Warcraft. Created by Ansu of Dalaran (a.k.a. Atriace), it is an original design, developed with painstaking effort.  &lt;br /&gt;
&lt;br /&gt;
Features:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A stand-alone mod (all original code)&lt;br /&gt;
Almost Zero-setup&lt;br /&gt;
Support for any screen-resolution&lt;br /&gt;
SpinCam™&lt;br /&gt;
Low CPU &amp; RAM usage&lt;br /&gt;
High-res textures (1:1 ratio support for 30&quot; displays)&lt;br /&gt;
Animated bars&lt;br /&gt;
Built-in XP &amp; Rep statistics&lt;br /&gt;
Integrated Coordinates&lt;br /&gt;
Unit AFK status&lt;br /&gt;
Unit casting bars&lt;br /&gt;
Raid Icon support&lt;br /&gt;
Pet &amp; Focus support&lt;br /&gt;
Built-in Buff system&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Recent Changes (2.5.2):&lt;br /&gt;
 SpartanUI is now being developed by both Ansu and Beladona&lt;br /&gt;
 Bartender support has been rewritten so that it works better with profile creation and management. It will also automatically disable itself if you are not using Bratender4. This allows you to use any action bar replacement you choose without any errors or problems in SpartanUI. You can also now update Bartender4 with little to no fear of conflicts.&lt;br /&gt;
 The bars enabled by default in Bartender4 are now 1-6. Previously we were skipping bar2. For this reason you may need to move some of your abilities around the first time that you update. It may also be important to do a /sui resetbars after updating.&lt;br /&gt;
 Bartender backdrops are no longer anchored to the bars. They are instead anchored to the main spartan frame, making it easier to place action bars of your choosing. If you wish to hide these backdrops you may now do so with /sui backdrops&lt;br /&gt;
 The minimap module has been completely rewritten, and should work a lot better. It now supports zooming with the mouse wheel. Achievement tracking has been moved so that it no longer appears off-screen. The scale and position of the minimap should now update if SpartanUI is scaled or moved.&lt;br /&gt;
 Slash commands will now default to the help menu if no command is passed. It will also do this if a bad command was passed. This should help you identify what commands can be used more easily, especially for first time users.&lt;br /&gt;
 Status bar code has been moved into a module, and rewritten for better performance. The tooltips have been updated and are now fully localized using whatever localization your wow client is using.&lt;br /&gt;
&lt;br /&gt;
Known Issues (2.5.2):&lt;br /&gt;
 Most of the changes provided by end-users in the forums have been rolled into this version, making those &quot;fixes&quot; no longer necessary. This includes the fixes to the runic bar, and the weapon buffs. The unitframe code is scheduled for some retooling in 2.5.3 though, so for now we may still have issues.&lt;br /&gt;
 Automatic faction switching is something that was not added back in with the rewrite to the status bars. We do plan to include this in 2.5.3 along with some other nifty features for the status bars. Stay tuned.&lt;br /&gt;
 While it is possible to disable bar backdrops with a slash command (/sui backdrops) there is not yet an easy slash command for disabling specific backdrops. This is a feature we do plan to add in 2.5.3&lt;br /&gt;
&lt;br /&gt;
Before you comment&lt;br /&gt;
we will not be able to help you with your questions or bug reports if you post here. This mod is posted on 4 sites; it'll be much better for you to use the SpartanUI forums where we are frequently and can address any questions you may have.</description>
			<author>Ansu</author>
			<category domain="http://www.wowinterface.com">Suites</category>
			<guid>http://www.wowinterface.com/downloads/info7221-2.5.2.html</guid>
			<pubDate>Wed, 07 Jan 2009 02:56:16 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[XBar (3.13)]]></title>
			<link>http://www.wowinterface.com/downloads/info7190-3.13.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;Version 3.13 by Dr. Doom&lt;br /&gt;
&lt;br /&gt;
* Added the ability for plugin bars to create item buttons, fixed the typo in scriptnotes.txt to reflect new changes.&lt;br /&gt;
* Individual button show/hide options will now properly be set to their default value if undefined, this means that all buttons will show by default for bars that auto-generate their buttons (ie. XTrackBar and XCompanionBar).  Plugin bars that do not use the standard ButtonID callback will need to use the new XBarCore.GetOption function to implement this in their bars.&lt;br /&gt;
* Individual button show/hide and slider options will be saved upon new bar versions.&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;XBar for WoW (World of Warcraft)&lt;br /&gt;
&lt;br /&gt;
* A customizable interface framework for supporting custom, movable buttons bars.&lt;br /&gt;
&lt;br /&gt;
By Dr Doom (Shalune on Kargath)&lt;br /&gt;
&lt;br /&gt;
FEATURES:&lt;br /&gt;
&lt;br /&gt;
* Movable&lt;br /&gt;
* Orientable (rotate/reverse)&lt;br /&gt;
* Sizable&lt;br /&gt;
* Modular: Lets you easily create addons using this framework&lt;br /&gt;
* Customizable: Add your own unique features to your bar&lt;br /&gt;
* Pop-out menus: Use the toggle buttons&lt;br /&gt;
* Dynamic, all-in-one configuration window&lt;br /&gt;
* Supporting option sets for each or multiple characters&lt;br /&gt;
* Localized in several languages&lt;br /&gt;
* Skinnable via ButtonFacade&lt;br /&gt;
&lt;br /&gt;
USAGE&lt;br /&gt;
&lt;br /&gt;
* /xbar help&lt;br /&gt;
* /xbar config&lt;br /&gt;
* /xbar show &lt;bar&gt;&lt;br /&gt;
* /xbar hide &lt;bar&gt;&lt;br /&gt;
* /xbar resetpos &lt;bar&gt;&lt;br /&gt;
* /xbar toggle &lt;bar&gt;&lt;br /&gt;
* /xbar options new &lt;optionset&gt;&lt;br /&gt;
* /xbar options set #&lt;br /&gt;
* /xbar options view&lt;br /&gt;
* /xbar options delete #&lt;br /&gt;
* Move the bars by Ctrl + right click and drag&lt;br /&gt;
* The toggle command shows/hides the toggle buttons&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SHIPS WITH THESE BARS AND SPECIAL FEATURES&lt;br /&gt;
&lt;br /&gt;
* XAspectBar - Supports Action Bar switching&lt;br /&gt;
* XBuffBar&lt;br /&gt;
* XPetStuffBar - Also includes floating Pet XP Bar&lt;br /&gt;
* XPortalsBar&lt;br /&gt;
* XRogueBar&lt;br /&gt;
* XSealBar&lt;br /&gt;
* XTotemBar - Includes totem timers&lt;br /&gt;
* XTrackBar&lt;br /&gt;
* XTradeBar&lt;br /&gt;
* XTrapBar&lt;br /&gt;
* XWarlockBar&lt;br /&gt;
&lt;br /&gt;
OTHER PLUGIN SUPPORT&lt;br /&gt;
&lt;br /&gt;
The following addons ship with XBar which add functionality for additional mods:&lt;br /&gt;
&lt;br /&gt;
* XBarLocalizer - This mod allows easier update of localizations.&lt;br /&gt;
* XBar_cyCircled - This mod allows XBars to be skinned using cyCircled.&lt;br /&gt;
&lt;br /&gt;
INSTALLATION NOTES&lt;br /&gt;
&lt;br /&gt;
* To install, extract the .ZIP file to your WoW Addons folder&lt;br /&gt;
* EXAMPLE: C:\Program Files\World of Warcraft\Interface\AddOns&lt;br /&gt;
* Install the other bars you want in the same fashion&lt;br /&gt;
* XBAR MUST BE INSTALLED AND ENABLED FOR THE OTHER XBAR ADDONS TO WORK&lt;br /&gt;
* XBar does not provide action bars for itself&lt;br /&gt;
&lt;br /&gt;
SPECIAL THANKS&lt;br /&gt;
&lt;br /&gt;
* Permetheus (Original Author of 'AspectBar' and 'TrapBar') &lt;br /&gt;
* Murkeli (Author of 'TrackBar')&lt;br /&gt;
* CRiSPyToWN (for keeping the bar mods going and making some new bars)&lt;br /&gt;
* Cilraaz (Author of 'BlessingBar' and 'SealBar'&lt;br /&gt;
* The following people for localization help: Norova (zhTW), PeliasLMEP (esES), Aphelandra - Todeskrallen (deDE), Jokhond (frFR), Gerar (esES)&lt;br /&gt;
* dtylerb and Ravenswing for making and keeping XPortalBar a success.  See xportalsbar\readme.txt.&lt;br /&gt;
* A HUGE thanks to all of those in the WoW community that have helped to make these previous mods a success, and to those who convinced me to keep these things going.&lt;br /&gt;
&lt;br /&gt;
ADDON-SPECIFIC NOTES&lt;br /&gt;
&lt;br /&gt;
* See readme.txt in each addon folder for additional information about included features for that specific addon.  If there is no file, either the author didn't explain it fully or there are no addon-specific features that are not self explanatory or generic to XBar.&lt;br /&gt;
&lt;br /&gt;
TROUBLESHOOTING &amp; FAQ&lt;br /&gt;
&lt;br /&gt;
* See FAQ.txt for additional info on how to use the advanced features of XBar and troubleshoot issues before posting a question or issue here.</description>
			<author>drdoom</author>
			<category domain="http://www.wowinterface.com">Action Bar Mods</category>
			<guid>http://www.wowinterface.com/downloads/info7190-3.13.html</guid>
			<pubDate>Wed, 07 Jan 2009 00:45:19 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[ButtonFacade: Entropy (3.0.43)]]></title>
			<link>http://www.wowinterface.com/downloads/info8873-3.0.43.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;3.0.43&lt;br /&gt;
- Fixed a typo.&lt;br /&gt;
- Adjusted the version.&lt;br /&gt;
- Fixed it so that debuff coloring works.&lt;br /&gt;
- The skin should control the alpha, not the texture.&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;About&lt;br /&gt;
&lt;br /&gt;
Entropy is a series of skins for ButtonFacade that will add some custom button styles to the supported action bars. This skin is an upgrade to my Vol: Gold skin for cyCircled and is based on Apathy.&lt;br /&gt;
&lt;br /&gt;
Features&lt;br /&gt;
&lt;br /&gt;
Custom background.&lt;br /&gt;
Separate gloss &amp; state textures.&lt;br /&gt;
Full color selection support.&lt;br /&gt;
Eight preset styles.&lt;br /&gt;
Supports debuff coloring.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Installation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the package.&lt;br /&gt;
Extract the package to your &quot;World of Warcraft\Interface\AddOns&quot; directory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: You must have ButtonFacade installed to use this skin.&lt;br /&gt;
&lt;br /&gt;
Credits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
JJSheets for ButtonFacade.&lt;br /&gt;
Zeal for the original Vol skin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Feedback&lt;br /&gt;
&lt;br /&gt;
Please direct all questions and comments to the project page.&lt;br /&gt;
&lt;br /&gt;
Changes&lt;br /&gt;
&lt;br /&gt;
- Fixed a typo.&lt;br /&gt;
- Adjusted the version.&lt;br /&gt;
- Fixed it so that debuff coloring works.&lt;br /&gt;
- The skin should control the alpha, not the texture.</description>
			<author>StormFX</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info8873-3.0.43.html</guid>
			<pubDate>Wed, 07 Jan 2009 00:42:49 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[MalygosCP (1)]]></title>
			<link>http://www.wowinterface.com/downloads/info12145-1.html</link>
			<description>This is a little addon i wrote for my guild, it keeps track of the Energy, combo points and the Engulf in Flames on Malygos.&lt;br /&gt;
&lt;br /&gt;
Slash command:&lt;br /&gt;
&lt;br /&gt;
/MCP, it will allow you to move the frame around, use the command again to lock the frame in place.&lt;br /&gt;
&lt;br /&gt;
I havent tested it fully, so download at your own risk.&lt;br /&gt;
&lt;br /&gt;
-----EDIT2----&lt;br /&gt;
&lt;br /&gt;
I tested it tonight and it worked fine, there seems to be a problem when tracking the stacks you have in malygos, ill check it tomorrow, also the frame will become visible with any vehicle, i forgot to check that, so in the fight when you go on the flying discs the frame will appear. But besides that it seems to work fine.&lt;br /&gt;
&lt;br /&gt;
Ill try to work on it tomorrow to make it looke better and add some options to it.&lt;br /&gt;
&lt;br /&gt;
-----EDIT-----&lt;br /&gt;
&lt;br /&gt;
I want to apologize for the bad state of the addon, is not very friendly user and the letters are kinda huge, i will upgrade it soon, i just did this today for the fight and didnt revised it very well, also i didnt worked the grafic part at all as you can see, here is a video:&lt;br /&gt;
&lt;br /&gt;
http://www.vimeo.com/2743831&lt;br /&gt;
&lt;br /&gt;
I havent tested this yet on the fight itself, i promise ill test it tonight and upgrade the grafic part of the addon, and add some more optiones to the interface.&lt;br /&gt;
&lt;br /&gt;
Again sorry for the lousy work.&lt;br /&gt;
&lt;br /&gt;
Orgo</description>
			<author>Orgo</author>
			<category domain="http://www.wowinterface.com">Miscellaneous</category>
			<guid>http://www.wowinterface.com/downloads/info12145-1.html</guid>
			<pubDate>Wed, 07 Jan 2009 00:41:38 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[ButtonFacade: Caith (3.0.44)]]></title>
			<link>http://www.wowinterface.com/downloads/info8869-3.0.44.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;3.0.44&lt;br /&gt;
- The skin should control the alpha, not the texture. &lt;br /&gt;
&lt;br /&gt;
3.0.42&lt;br /&gt;
- Fixed a typo.&lt;br /&gt;
- Adjusted the version.&lt;br /&gt;
- Fixed it so that debuff coloring works.&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;About&lt;br /&gt;
&lt;br /&gt;
Caith is a skin for ButtonFacade that will add some custom button styles to the supported action bars. This skin was inspired by the Caith UI and is based on Apathy.&lt;br /&gt;
&lt;br /&gt;
Features&lt;br /&gt;
&lt;br /&gt;
Custom background.&lt;br /&gt;
Separate gloss &amp; state textures.&lt;br /&gt;
Full color selection support.&lt;br /&gt;
Supports debuff coloring.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Installation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the package.&lt;br /&gt;
Extract the package to your &quot;World of Warcraft\Interface\AddOns&quot; directory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: You must have ButtonFacade installed to use this skin.&lt;br /&gt;
&lt;br /&gt;
Credits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
JJSheets for ButtonFacade.&lt;br /&gt;
Caith for his UI.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Feedback&lt;br /&gt;
&lt;br /&gt;
Please direct all questions and comments to the project page.&lt;br /&gt;
&lt;br /&gt;
Changes&lt;br /&gt;
&lt;br /&gt;
- The skin should control the alpha, not the texture.</description>
			<author>StormFX</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info8869-3.0.44.html</guid>
			<pubDate>Wed, 07 Jan 2009 00:40:46 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[ButtonFacade: Apathy (3.0.61)]]></title>
			<link>http://www.wowinterface.com/downloads/info8870-3.0.61.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;3.0.61&lt;br /&gt;
- The skin should control the alpha, not the texture.&lt;br /&gt;
&lt;br /&gt;
3.0.58&lt;br /&gt;
- Tweaked the border texture. &lt;br /&gt;
&lt;br /&gt;
3.0.56&lt;br /&gt;
- Fixed a typo.&lt;br /&gt;
- Adjusted the version.&lt;br /&gt;
- Fixed it so that debuff coloring works&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;About&lt;br /&gt;
&lt;br /&gt;
Apathy is a skin for ButtonFacade that will add some custom button styles to the supported action bars. This skin was inspired by the Vol skin for cyCircled.&lt;br /&gt;
&lt;br /&gt;
Features&lt;br /&gt;
&lt;br /&gt;
Custom background.&lt;br /&gt;
Separate gloss &amp; state textures.&lt;br /&gt;
Full color selection support.&lt;br /&gt;
Supports debuff coloring.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Installation&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Download the package.&lt;br /&gt;
Extract the package to your &quot;World of Warcraft\Interface\AddOns&quot; directory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: You must have ButtonFacade installed to use this skin.&lt;br /&gt;
&lt;br /&gt;
Credits&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
JJSheets for ButtonFacade.&lt;br /&gt;
Zeal for the original Vol skin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Feedback&lt;br /&gt;
&lt;br /&gt;
Please direct all questions and comments to the project page.&lt;br /&gt;
&lt;br /&gt;
Changes&lt;br /&gt;
&lt;br /&gt;
- The skin should control the alpha, not the texture.</description>
			<author>StormFX</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info8870-3.0.61.html</guid>
			<pubDate>Wed, 07 Jan 2009 00:39:50 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Stuf (3.0.010)]]></title>
			<link>http://www.wowinterface.com/downloads/info11182-3.0.010.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;3.0.010 01/07/2009:&lt;br /&gt;
- fix five-second rule spark not displaying when all unit cast bars are disabled&lt;br /&gt;
- fix class-reaction coloring sometimes messing up&lt;br /&gt;
&lt;br /&gt;
3.0.009 01/05/2009:&lt;br /&gt;
- fixed error caused by setting options on a copied frame that doesn't exist&lt;br /&gt;
- added five-second rule mana tick for player frame (over Power Bar)&lt;br /&gt;
- added reaction colors for non-hostile players&lt;br /&gt;
- added Class-Reaction color method, which shows reaction color for NPCs or attackable pvp players and class colors for everyone else&lt;br /&gt;
- reduced how dark colors will be for darken color methods&lt;br /&gt;
&lt;br /&gt;
3.0.008 01/03/2009 - quick fix for options to not cause an error on non-enUS clients&lt;br /&gt;
&lt;br /&gt;
3.0.008 01/03/2009:&lt;br /&gt;
- really fix player's race; now use UnitIsPlayer instead of UnitPlayerControlled&lt;br /&gt;
- several performance tweaks&lt;br /&gt;
- pet happiness icon and options will only show for hunters&lt;br /&gt;
- ready checks should at least not cause errors&lt;br /&gt;
- fix status icon event for resting&lt;br /&gt;
- combined point and pointglow into a single texture file&lt;br /&gt;
- spell check on Dispell&lt;br /&gt;
&lt;br /&gt;
3.0.007 12/31/2008 - hopefully fixed the disappearing race text&lt;br /&gt;
&lt;br /&gt;
3.0.006 12/30/2008:&lt;br /&gt;
- added an option to set global font&lt;br /&gt;
- added an option to copy the current settings of another frame&lt;br /&gt;
- creature type should now update when a unit shapeshifts&lt;br /&gt;
- status icon is now event driven instead of time&lt;br /&gt;
- created and added a new border called &quot;Square Line&quot;&lt;br /&gt;
- tweaked some default options, nothing drastic&lt;br /&gt;
&lt;br /&gt;
3.0.005 12/29/2008:&lt;br /&gt;
- added aura icon and timer spacing as an option&lt;br /&gt;
- only refresh target if it exists&lt;br /&gt;
- fix ghost event not triggering after death&lt;br /&gt;
- added &quot;alive&quot; as a tag condition&lt;br /&gt;
- combat text frame height will automatically set its height if font size is too large to prevent the text from disappearing&lt;br /&gt;
- added a close button to the Tag Help frame&lt;br /&gt;
&lt;br /&gt;
3.0.004:&lt;br /&gt;
- fixed dragging/scaling issues&lt;br /&gt;
- enabled dispell icon for warlocks with felhunter (untested)&lt;br /&gt;
&lt;br /&gt;
3.0.003:&lt;br /&gt;
- fixed cast bar channeling bug&lt;br /&gt;
- removed the &quot;Test&quot; statusbar texture&lt;br /&gt;
- added an option to show full-body model in 3D portraits&lt;br /&gt;
&lt;br /&gt;
3.0.002 - fix Clique support&lt;br /&gt;
&lt;br /&gt;
3.0.002:&lt;br /&gt;
- added a button to restore defaults, located at the bottom of global options&lt;br /&gt;
- blizz casting bars for player and/or pet are disabled if Stuf's are enabled&lt;br /&gt;
- set coordinates for pvp icons to reduce empty texture area&lt;br /&gt;
- enabled info icons for all other units, but hidden by default&lt;br /&gt;
- added a crash prevention caused by negative font size values&lt;br /&gt;
&lt;br /&gt;
Stuf 3.0.001:&lt;br /&gt;
- brand new replace to StellarUF&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Stuf is a replacement to StellarUF.  Stuf has the same default layout and feel of StellarUF, but Stuf is highly customizable.  Do not expect much since this mod's purpose is to replace the default main unit frames, not other unit frame mods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Unit support:&lt;br /&gt;
Player, pet, and pet target&lt;br /&gt;
Target, target of target, and target of target of target&lt;br /&gt;
Focus and target of focus&lt;br /&gt;
Party and their pets and targets&lt;br /&gt;
No raid support (I suggest sRaidFrames and Grid) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notable features:&lt;br /&gt;
Cast bars for the main units&lt;br /&gt;
Dispellable debuff visual&lt;br /&gt;
Different combo point visual&lt;br /&gt;
Target and focus timer bars for your buffs/debuffs&lt;br /&gt;
Threat bars on target and focus (hidden by default on focus)&lt;br /&gt;
Shaman totem timers&lt;br /&gt;
Death Knight rune bars&lt;br /&gt;
Druid mana bar&lt;br /&gt;
Low memory and CPU usage compared to popular unit frame mods&lt;br /&gt;
Customization similar to Discord Unit Frames&lt;br /&gt;
LibSharedMedia-3.0 support for textures and fonts&lt;br /&gt;
Ace3 dialog config is used for the options GUI &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How to use:&lt;br /&gt;
Options menu - &quot;/stuf&quot; or check the Addons tab in Interface Options&lt;br /&gt;
Hide party in raid - Stuf obeys Blizzard's option to &quot;Hide Party Interface in Raid&quot;&lt;br /&gt;
To enable slider nudging in the GUI, click just above the text when the tooltip disappears, mouse over the slider when the tooltip reappears, and use your mouse wheel to adjust the slider values&lt;br /&gt;
Many options, so I suggest checking each option one-by-one&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Known issues:&lt;br /&gt;
Using &quot;Set Focus&quot; from the dropdown menu causes an error.  No solution (seems like all UF mods are having this problem).  Use &quot;/focus&quot; for now.&lt;br /&gt;</description>
			<author>totalpackage</author>
			<category domain="http://www.wowinterface.com">Unit Mods</category>
			<guid>http://www.wowinterface.com/downloads/info11182-3.0.010.html</guid>
			<pubDate>Tue, 06 Jan 2009 23:54:00 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[BounceVendor (2.0.1)]]></title>
			<link>http://www.wowinterface.com/downloads/info12143-2.0.1.html</link>
			<description>A light-weight addon that automatically sells junk items in your inventory as well as repairs your gear upon visiting a vendor that can do so.&lt;br /&gt;
&lt;br /&gt;
Known bugs:&lt;br /&gt;
The Gold display is acting funny.  Going to be coming up with an algorithm to fix this.</description>
			<author>bounce</author>
			<category domain="http://www.wowinterface.com">Bags, Bank, Inventory Mods</category>
			<guid>http://www.wowinterface.com/downloads/info12143-2.0.1.html</guid>
			<pubDate>Tue, 06 Jan 2009 23:01:52 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[WildDPS (DPS/Healing/Threat meter) (1.2)]]></title>
			<link>http://www.wowinterface.com/downloads/info12029-1.2.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;Version 1.2:&lt;br /&gt;
&lt;br /&gt;
- You can show up to 3 different kind of display.&lt;br /&gt;
- Changed the slash command system. Type &lt;/wdps help&gt; for more information about it&lt;br /&gt;
- Changed the right-click system. Right-click = 1st display, Alt + Right-click = 2nd display, Ctrl + Right-click = 3rd display.&lt;br /&gt;
&lt;br /&gt;
Version 1.1:&lt;br /&gt;
&lt;br /&gt;
- Added &quot;/wilddpsreset&quot; and &quot;/wdr&quot; to make the frame to reset in middle of the screen.&lt;br /&gt;
- If you hold Alt while clicking, it will now add absorbed damage to your DPS.&lt;br /&gt;
- If you hold Ctrl while clicking, it will show real healing done&lt;br /&gt;
- If you hold Ctrl + Alt while clicking, it will show total healing (including overhealing)&lt;br /&gt;
&lt;br /&gt;
Version 1.0:&lt;br /&gt;
&lt;br /&gt;
- Creation of the addon, yeah!&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Very basic DPS/Healing meter. It will tell you how much damage/healing you have done and your average DPS/HPS during a fight.&lt;br /&gt;
&lt;br /&gt;
Very small, it wont take much place on your screen and you can put it anywhere you want. &lt;br /&gt;
&lt;br /&gt;
Right-click on it to display it into chat frame.&lt;br /&gt;
&lt;br /&gt;
Use &lt;/wdps help&gt; command to get help ingame&lt;br /&gt;
Use &lt;/wdps reset&gt; command to reset the frame in middle of your screen&lt;br /&gt;
&lt;br /&gt;
:banana:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 (2009-Jan-06)&lt;br /&gt;
***UPDATED to version 1.2***&lt;br /&gt;
Check Change Log for more information&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Changes I hope to add in next patch:&lt;br /&gt;
&lt;br /&gt;
- A way to save setting&lt;br /&gt;
- An agro alert&lt;br /&gt;
- And more!</description>
			<author>Wildhorn666</author>
			<category domain="http://www.wowinterface.com">Combat Mods</category>
			<guid>http://www.wowinterface.com/downloads/info12029-1.2.html</guid>
			<pubDate>Tue, 06 Jan 2009 21:55:24 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Bi (1)]]></title>
			<link>http://www.wowinterface.com/downloads/info12142-1.html</link>
			<description>Bi&lt;br /&gt;
version 1&lt;br /&gt;
by hypehuman&lt;br /&gt;
&lt;br /&gt;
---------&lt;br /&gt;
Overview:&lt;br /&gt;
---------&lt;br /&gt;
&lt;br /&gt;
For help, type /bi&lt;br /&gt;
&lt;br /&gt;
This addon allows you to send lua scripts to be executed on another player's client, and vice versa.  You must explicitly allow another player to send you scripts, but do so very carefully, because allowing them will give them access to your entire UI!&lt;br /&gt;
&lt;br /&gt;
---------&lt;br /&gt;
Using Bi:&lt;br /&gt;
_________&lt;br /&gt;
&lt;br /&gt;
To send a script to another player:&lt;br /&gt;
• /bi send &lt;playername&gt; &lt;script&gt;&lt;br /&gt;
• Bi_Qian(&quot;script&quot;, &quot;playername&quot;)&lt;br /&gt;
&quot;script&quot; is a string that will be executed on the target's client using RunScript().  Make the string say exactly what you want the your target's client to interpret.&lt;br /&gt;
&lt;br /&gt;
To allow a player to send scripts to be run on your client:&lt;br /&gt;
• /bi allow &lt;playername&gt;&lt;br /&gt;
• Bi_TongRen(&quot;playername&quot;)&lt;br /&gt;
&lt;br /&gt;
To no longer recieve scripts from a player:&lt;br /&gt;
• /bi disallow &lt;playername&gt;&lt;br /&gt;
• Bi_Bo(&quot;playername&quot;)&lt;br /&gt;
&lt;br /&gt;
To print a list of players who can currently send you scripts:&lt;br /&gt;
• /bi who&lt;br /&gt;
&lt;br /&gt;
---------&lt;br /&gt;
Examples:&lt;br /&gt;
---------&lt;br /&gt;
&lt;br /&gt;
To make Isildifin sheath or unsheath his weapon:&lt;br /&gt;
• /bi send Isildifin ToggleSheath()&lt;br /&gt;
• Bi_Qian(&quot;ToggleSheath()&quot;, &quot;Isildifin&quot;)&lt;br /&gt;
&lt;br /&gt;
To get the value of Isidifin's variable X and store it in your variable Y:&lt;br /&gt;
• /bi send Isildifin Bi_Qian(&quot;Y = &quot;..X, &quot;MyName&quot;)&lt;br /&gt;
• Bi_Qian(&quot;Bi_Qian(\&quot;Y = \&quot;..X, \&quot;MyName\&quot;)&quot;, &quot;Isildifin&quot;)</description>
			<author>hypehuman</author>
			<category domain="http://www.wowinterface.com">Miscellaneous</category>
			<guid>http://www.wowinterface.com/downloads/info12142-1.html</guid>
			<pubDate>Tue, 06 Jan 2009 21:33:59 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Extra BuffSkin Textures (0.5)]]></title>
			<link>http://www.wowinterface.com/downloads/info12107-0.5.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;0.5&lt;br /&gt;
* Hehehe... /smacks self&lt;br /&gt;
* Above change was removed due to extreme violence done by the author because he was being an stupid @$$.&lt;br /&gt;
* Okay then... updated ReadMe :eek:&lt;br /&gt;
* Working on new textures!&lt;br /&gt;
* Sorry for the spam (3 updates in 1 hour!)&lt;br /&gt;
&lt;br /&gt;
0.4&lt;br /&gt;
* Repacked .zip, so you don't have to extract in Addons/BuffSkin, but just can extract in Interface/Addons&lt;br /&gt;
* Updated ReadMe text to reflect above change&lt;br /&gt;
&lt;br /&gt;
0.3&lt;br /&gt;
* Updated ReadMe text, BuffSkin is working with locals now :D&lt;br /&gt;
* Shortened texture names to avoid annoyance&lt;br /&gt;
&lt;br /&gt;
0.2&lt;br /&gt;
* Modified one file, gave one texture two names and included them both in zip, while I didn't include another one &gt;.&lt;&lt;br /&gt;
* Added some things on the Description. Damn WoWI, stop adding extra enter's!&lt;br /&gt;
&lt;br /&gt;
0.1&lt;br /&gt;
* Initial exclusive release on WoWInterface&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Suggestions and/or comments are always welcome!&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;Some extra border skins for BuffSkin.&lt;br /&gt;
Follow the steps in the ReadMe to install, hopefully I will be able to delete some of the steps in there because BuffSkin will be updated so you can select your own textures more easily.&lt;br /&gt;
&lt;br /&gt;
Happy Buffing!&lt;br /&gt;
Suggestions and/or comments are always welcome!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Himeros&lt;br /&gt;
Bronze Dragonflight</description>
			<author>Fonjask</author>
			<category domain="http://www.wowinterface.com">Plug-Ins &amp; Patches</category>
			<guid>http://www.wowinterface.com/downloads/info12107-0.5.html</guid>
			<pubDate>Tue, 06 Jan 2009 20:59:52 +0000</pubDate>
		</item>		<item>
			<title><![CDATA[Class Buttons v3 (v3.0.9)]]></title>
			<link>http://www.wowinterface.com/downloads/info9444-v3.0.9.html</link>
			<description>Change Log:&lt;br /&gt;--------------------&lt;br /&gt;06Jan2009: Cleaned up options window, added more Alpha options, and updated Mage Portal: spells.&lt;br /&gt;
&lt;br /&gt;
30Dec2008: Added mouse over alpha support and removed the reagent count for druids when they have the glyph. Also added the missing lvl 71+ mage and hunter spells.&lt;br /&gt;
&lt;br /&gt;
08Dec2008: Updated some DK spells &amp; so forth. I will be doing more adding/removing from this area in the future. As my DK is gaining more levels. =)&lt;br /&gt;
&lt;br /&gt;
01Dec2008: Fixed the issues with vertical/horiz bars not saving the show/hide settings after relogging. Also added the new ranks of Priest consumables for Prayers, and Druids now have item counts on the Gifts/Rebirth spells.&lt;br /&gt;
&lt;br /&gt;
18Nov2008 Fixed some anchor issues. Also, I added the easyPos option to the anchor itself, and removed '/cb3 easypos'.&lt;br /&gt;
23Oct2008 Fixed the scaling issue.&lt;br /&gt;
&lt;br /&gt;
17Oct2008#2 Fixed '/cb3 easypos' bug. =\&lt;br /&gt;
&lt;br /&gt;
17Oct2008 Fixed the options resetting bug.&lt;br /&gt;
&lt;br /&gt;
15Oct2008 Cleaned up Pally spells a bit.&lt;br /&gt;
&lt;br /&gt;
14Oct2008 Updated and released for 3.0.2. Also increased font size in Options window.&lt;br /&gt;
&lt;br /&gt;
03Oct2008 Added a configuration window! /cb3 to change all your settings. I left in '/cb3 easypos' because it was a habbit of mine. CB3 will now auto update when you gain levels, train spells, and use talent points! No more /reloadui to get it to have the most up-to-date spells! Cleaned up a bunch of code, and fixed the shift-click on anchors error.&lt;br /&gt;
&lt;br /&gt;
24Sept2008 Should now always position correctly to the anchors (mages saw this problem the most).&lt;br /&gt;
&lt;br /&gt;
22Sept2008 Fixed WolTK error on line 345 - Added the self cast modifier to all buttons - fixed line 98 error.&lt;br /&gt;
&lt;br /&gt;
Fixed Paladin (v3.0.2) spells and button colouring.&lt;br /&gt;&lt;br /&gt;Description:&lt;br /&gt;--------------------&lt;br /&gt;ClassButtons&lt;br /&gt;
by: kneeki - kneeki@geekbocks.com&lt;br /&gt;
&lt;br /&gt;
Options:&lt;br /&gt;
/classbuttons3 or /cb3&lt;br /&gt;
&lt;br /&gt;
Minimalism is key here. This will create 4 rows of buttons (if your class uses that many) on the right side of your screen &amp; one row of buttons at the bottom w/ class specific ability's.&lt;br /&gt;
&lt;br /&gt;
Any changes you would like to make to the spells list must be done in settings.lua.</description>
			<author>kneeki</author>
			<category domain="http://www.wowinterface.com">Action Bar Mods</category>
			<guid>http://www.wowinterface.com/downloads/info9444-v3.0.9.html</guid>
			<pubDate>Tue, 06 Jan 2009 20:59:26 +0000</pubDate>
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